Phpcraft
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Public Member Functions | |
__construct (int $x=0, int $z=0, bool $is_new_chunk=true, ?Chunk $chunk=null) | |
send (Connection $con) | |
apply (World $world) | |
__toString () | |
Static Public Member Functions | |
static | read (Connection $con) |
Public Attributes | |
$x | |
$z | |
$is_new_chunk | |
$ignore_old_data = true | |
$chunk | |
Server-to-client.
Phpcraft\Packet\ChunkDataPacket::__construct | ( | int | $x = 0 , |
int | $z = 0 , |
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bool | $is_new_chunk = true , |
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?Chunk | $chunk = null |
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) |
Phpcraft\Packet\ChunkDataPacket::__toString | ( | ) |
Reimplemented from Phpcraft\Packet\Packet.
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static |
Initialises the packet class by reading its payload from the given Connection.
Connection | $con |
IOException |
Reimplemented from Phpcraft\Packet\Packet.
Phpcraft\Packet\ChunkDataPacket::send | ( | Connection | $con | ) |
Adds the packet's ID and payload to the Connection's write buffer and sends it over the wire if the connection has a stream. Note that in some cases this will produce multiple Minecraft packets, therefore you should only use this on connections without a stream if you know what you're doing.
Connection | $con |
IOException |
Reimplemented from Phpcraft\Packet\Packet.
Phpcraft\Packet\ChunkDataPacket::$chunk |
bool Phpcraft\Packet\ChunkDataPacket::$ignore_old_data = true |
bool Phpcraft\Packet\ChunkDataPacket::$is_new_chunk |
int Phpcraft\Packet\ChunkDataPacket::$x |
int Phpcraft\Packet\ChunkDataPacket::$z |